- CADET INCOGNITO:
- The provision made for Imperial nobles who wish to attend
the Military or Administrative Academies without
receiving special attention (either leniency or
strictness). The cadet's true identity is known only to
the Commandant of Cadets, and revealed at graduation or
if an emergency requires the cadet to drop out earlier.
-
- CARLE:
- One of the Traiti Circle of Lords, female.
-
- CARLE, Subsector 21-E:
No. systems: 155 Sector: Traiti
with 3 inhabited planets: 4 Ruled by:
with 2 inhabited planets: 10
with 1 inhabited planet: 12
-
- CASSELL, Sandoval (Sandy):
- (2092-2189) Leader of the genetic engineers later known
as the Shapers.
-
- CASSELL System:
Sector: 5, Pegasus No. planets: 12
Subsector: D, Sandeman Habitable: 1
Ruled by:
General: Sandeman's system, named for the leader of
the Shapers. The Sandemans elected to keep the name; in
spite of their opinion of the Shapers' attempt to control
them, they are convinced the Shapers also deserve credit
for creating them.
- CATEGORY F ("Foreign Legion")
ENLISTMENT:
- The provision made for anonymous enlistment in the
Imperial military. A person wanting to make use of this
provision must meet the normal enlistment criteria, and
tell the recruiting officer the reason (which may not be
revealed to any third party) for wanting Category F. If
the recruiting officer is satisfied that the reason has
no bearing on the individual's fitness for service, à
will be enlisted under a new name, with a Category F
ident code (prefix FFF); only the Imperial
computer net
has data on both identities. The Cat F enlistee's career
will not be restricted except in one way: à may not
become an officer without resuming à's original name and
ident code.
-
- CE:
- Common Era, the Imperial term for what was called AD
before the Empire's formation. BC, in those terms, is BCE
-- Before the Common Era. This change was made to avoid
any implication that the Empire might favor or promote
any particular religion.
-
- CENTAURUS, Sector 8:
Ruled by: No. systems: 356
Subsectors: 4 Inhabited planets: 217
A. Chiron C. Bast
B. Pholus D. Pan
- CERBERUS, Subsector 2-E:
No. systems: 54 Sector: Hydra
with 3 inhabited planets: 2 Ruled by:
with 2 inhabited planets: 11
with 1 inhabited planet: 20
- CHAMELEON, Sector 20:
Ruled by: No. systems: 397
Subsectors: 4 Inhabited planets: 226
A. Oghma C. Dagda
B. Thoth D. Ukko
-
CHANG, Cheong:
- (2050-2149) First Sovereign of the Terran Empire. Retired
from the USMC as a Major General in 2097. Became
acquainted with Reinhard
Nannstein, an acquaintanceship
that became a close friendship. At Nannstein's urging,
Chang entered Solar
Federation politics, rapidly earning
a reputation for outstanding statesmanship and unyielding
integrity. Elected President of the Federation in 2124,
he was aware that his friend's work on gravitics (and the
high probability that faster-than-light travel would soon
follow) would require some drastic changes, and he began
laying the groundwork for them. In 2125, Nannstein
invented hyperdrive; as humanity
exploded away from
Terra, Chang and Nannstein acted. Democratic government,
even as loose as the Federation's, had become so
obviously impractical -- and Chang was so highly regarded
-- that they were able to persuade the Federation
Congress to pass a constitutional amendment dissolving
the Federation and establishing the Terran Empire -- on
the condition that Chang agree to be Emperor. One of his
first acts on assuming the Throne was to create the
Rangers and nobility; another was to direct the
regularization of English. His alphabet and some of his
other linguistic changes caught on; some did not. He died
seconds after midnight, 1 January 2149.
-
- CHIEF'S BENCH (Sandeman):
- A judicial-style bench in the clanhome's main hall, used
by the clan-chief on formal occasions.
-
- CHIEF'S RIGHT (Sandeman):
- A clan-chief's right to impose punishment on one who has
committed a serious offense against a member of his clan.
-
- CHIRON, Subsector 8-A:
No. systems: 74 Sector: Centaurus
with 3 inhabited planets: 2 Ruled by:
with 2 inhabited planets: 9
with 1 inhabited planet: 23
- CIRCLE OF LORDS:
- The Traiti deities, three females
and nine males -- one
of whom, Lord Esteban the
Peacelord, is a human. All were
planned for and then influenced, to a greater or lesser
degree, by the psionic computer called Godhome -- which
had been left behind for that task when the Others
departed to continue their development on another plane
of existence. Once those who were to become Lords agreed
to serve, Godhome forced them into full intellectual and
emotional maturity; although they have powers generally
thought of as godlike, they think of themselves as
parents. Their aim, over millennia, is to bring all
intelligence to their level; their philosophy is that
self-responsibility is essential to natural maturation,
so they intervene only when, and only as much as,
absolutely unavoidable for racial survival.
-
- CLAN NAMES, TRAITI:
- Naming convention is one or two letters, an apostrophe,
and one or two syllables to form something pronounceable.
Clan names probably had meaning when the clans were
originally established, but those meanings have become
lost over the millennia. (Some clan-names established in
the series so far: Ch'geasht, Ch'kara, D'gameh, K'horan,
N'chark, St'nar.)
-
CLAN PREFIXES (Sandeman):
- Sandemans do not have surnames in the
Standard sense; instead, they are identified by given name, clan prefix, and
clan name. Originally, there were only three prefixes: "Dar" for warriors,
"Dru" for warriors'-women, and "Den" for Others, of either sex. After Kerry
of Clan Levvas married and began having Sandeloki children with Gobol, a
Neloki, two more were added: "Del" for Sandeloki warriors, and "Dra" for
Sandeloki w'women. A sixth was added when Cassi DruThorn, Senior Lady of that
clan, persuaded a "w'woman substitute" to become the first w'man, giving him
the prefix "Dan".
-
- CLANS, SANDEMAN:
- The basic unit of Sandeman
society, the extended
"family". While the clan-chief is in charge and
has the last word, he is not -- cannot be -- a dictator.
Until Overthrow, clans were established by the Shapers
and restricted in size to 200-500 members; since then,
some have gotten larger, and a new clan is formed by
agreement between two or more "parent" clans
who contribute members and resources.
Some established
clans (those with asterisks formed by the Shapers), with
their specialties and brief notes if applicable; there
may be a more detailed entry as well, under the clan
name, if available information justifies it.
Alanna*: edged weapons; the First Clan.
Allan
Cid
Datha
Donnail
Elwyn*
Faerb: woodworking
Glenn
Havek: metal-working, electronics; daughter-clan to Krishnan and
Leras.
Irek
Klein
Krishnan*: basic research, farming.
Leras*: farming, piloting and pilot training; the entire warrior
caste of this clan is accomplished pilots.
Levya*: shipfitters
Levvas
Lewies*
Lowrie*
Maher
Miklos*: communications.
Mourna
Neill*: leather battlegear, horses.
Paston*
Raynor*: medicine, genetics.
Seldon
Sheldon
Shona*: war-dogs, farming.
Stonor*
Torrance: boats, other aquatic craft, seamanship.
Vader: energy weapons; the first clan formed after Overthrow.
Wiek
- CLOUDCATS:
- Inhabitants of Ondrian, moved there by the Others about
8000 BCE because their original sun was about to go nova.
They
resemble Terran mountain lions in size and shape, though
because of their preference for cold climates, their fur
is thick and white. They are highly intelligent, although
the first colonists thought them wild animals; they
communicate and manipulate objects with a pair of
tentacular Y-shaped "tongues" that retract into
cheek pouches when not in use.
Cloudcats are solitary hunters, living in mountain
caves the Others provided with
psionically-operated
survival aids; although the closest world to their native
one, Ondrian is enough harsher that, without the survival
aids, cloudcat art and philosophy would have suffered,
perhaps died. Most are involved with one or the other,
many with both, and the tapestries they weave from their
shed fur are in great demand throughout the Empire.
Although most cloudcats never leave their home territory,
some do take advantage of their right (granted in return
for the colonists' free use of the equatorial zone) to
travel at will on Imperial ships.
- CLOUD-SILK:
- A soft, light, tough luxury fabric made from a plant that
thrives only on Herbert's World.
-
- CND-10:
- Central Neuro-Depressant 10, the Empire's most
powerful sedative.
- CODE GREEN:
- A time-critical
emergency vital in some
way to the Empire's survival or welfare. The call is
relayed to the Imperial Palace,
where it is brought to
the Sovereign's attention, though action is in all
probability being taken by that time. The penalties for
calling a false Code Green can be severe.
- CODES, COLOR:
- (Stories)
Generally seen on military
uniforms in the form of collar tabs, the color codes
indicate the service's level. Imperial forces have no
collar tabs; Sector-level have white, Subsector-level
have yellow, System-level have orange, and
Planetary-level have red.
(TE Society) These are the ones
on the badges, intended to simplify mutual
identification, especially when not in uniform or
regalia. No color band means no Imperial rank (except for
brown, which indicates a local
noble; technically, they
have no Imperial standing, but are generally given the
courtesy title of "Excellency"). Green
indicates the Sovereign (wide) and Rangers (2 narrow);
white is for Dukes, yellow for Earls, orange for Counts,
and red for Barons (in all of these a wide band is for a
Life Noble, two narrow for a
Ruling Noble and à's Consort
and Heir, one narrow for a Life Noble's spouse and a
Ruling Noble's younger children). Black indicates
Marines, blue Navy, with wide band for Imperial regulars,
two narrows for Imperial reservists, and one narrow for
local forces.
- CODES, IDENT:
- (Stories) Only
S and R indicate status
in this group (Sovereign and Rangers, respectively); with
the first and last letters of the individual's name,
these form a three-letter prefix. All others have a
five-letter prefix, with the first three being a home-
planet identifier (preferably the first three letters in
the Imperial English alphabet, but modified where
necessary to prevent duplication), again with the first
and last letters of the individual's name. The prefix is
followed by an eight-digit number that precisely
identifies the individual.
(TE Society) These were set up
to allow computer separation, if it ever becomes
necessary, by Imperial status; the first letter indicates
that with S for Sovereign, R for Ranger, N for Imperial
noble, C for citizens derived (or derivable) from the
original TE stories, and E for citizens of
extra-universal origin. TE is simply for Terran Empire,
and the numbering is consecutive, assigned when enough
information is available to do so -- usually when the
Admin Service has a persona form to work from.
- COLD PEAK RANGE:
- A Sandeman
mountain range, mostly on
Clan Torrance territory. It is
supposed to be the most
beautiful mountain scenery on the planet, but is visited
by few Sandemans other than Torrance hunting parties
because of the general Sandeman dislike for low
temperatures.
- COMBAT DIVISION:
- The
largest
of the ITMC's major
specialty divisions, it is responsible for all directly
combat-related activity, including such things as basic
training.
- COMM IMPLANT:
- A
surgically
implanted communications
system consisting of a transmitter in the throat and a
receiver at the mastoid bone. Imperial implants have an
always-active receiver and touch-activated transmitter,
which can also be computer-activated if the comp
initiates the contact and expects an answer.
- COMP:
- Computer, of any type and
size from a hand-held
personal model to an Imperial Battle
Cruiser's or other
artificial intelligence.
- CONCLAVE:
- The gathering of
Rangers called by a new
Sovereign immediately after à's accession, to name the
new Successor.
- CONSORT, -CONSORT:
- Unhyphenated, a
Kin of the Dragon who has Bonded to a Bloodmate.
Hyphenated, after a title of nobility, the spouse of a
ruling Imperial noble.
- COR'NAYA (Traiti):
- Honored
One.
Generally, a male who
has taken and survived the Ordeal of Honor, and displays
the Honor scars inflicted as a test of endurance to
conclude the Ordeal. Rarely, a female who has borne twins
and has been given Honor scars under anesthesia in a
hospital.
- CORONET:
- The lesser crown
used
by Rangers (when using
their civil title of Prince/Princess) and Imperial
nobles, primarily on ceremonial occasions.
- CORPORATION:
-
(?-2668) An Empire-wide crime cartel. It mirrored the Empire's structure, and
operated much the same way, though for an entirely different purpose, and its
self-interest was pure rather than enlightened. It was headed by the
CrimeLord, who was selected by the Shadowguard, and was its absolute ruler.
It was extremely powerful and well-organized, operating under the cover of the
Mardisk-Bannering Technology trading cartel. Details of its organization are
still unclear, however, since IntelDiv
refuses to reveal much of what has been
discovered about them.
- CORPSWEN:
- Imperial Navy medical
technician.
- CRATER, Sector 13:
Ruled by: No. systems: 395
Subsectors: 4 Inhabited planets: 220
A. Nike C. Ratri
B. Inanna D. Idun
- CROWN, IMPERIAL:
- The crown worn by
the Sovereign
during major ceremonies such as Investitures, Grand
Audiences, etc. It is made of platinum in a wing-and-star
motif, with the arches topped by the globe and sun
segments of the Imperial Seal. The only gems used are
pearls on the arches. For comfort, the crown is worn over
a green velvet Cap of Estate, turned up with ermine. For
less formal occasions a lighter version, without arches
(and sometimes called the Diadem), is used.
- CYCLOPS, Subsector 2-C:
No. systems: 106 Sector: Hydra
with 3 inhabited planets: 1 Ruled by:
with 2 inhabited planets: 11
with 1 inhabited planet: 20
-
CYGNUS, Sector 7:
Ruled by: No. systems: 803
Subsectors: 6 Inhabited planets: 297
A. Kinnison D. Jirel
B. Skywalker E. Lessa
C. DuQuesne F. Stildyne
- CYFEILLGAR:
Sector: 4, Fornax Year: 442 days
Subsector: C, Avalon Day: 59 hrs 46 min
System: Cyfeillgar Gravity: 0.81 Standard
Settled/established: 2199 Axial tilt: 26o
By: Welsh Renaissance movement Oxygen: 22%
Satellites: None % Water: 53%
Ident code prefix: CYF Continents: 5
Ruled by:
General: The Cyfeillgar Alliance was headquartered here after its
formation in 2325 by the Treaty of Cyfeillgar. (Glenn Overby)
-
CYFEILLGAR ALLIANCE:
- A nominally-defensive multi-system
alliance set
up in Avalon subsector in 2325, in response
to various depredations
(real and imagined) from neighboring worlds. Cyfeillgar proper was
the home of several of the most famous StarPilots from that very
warlike time. The Alliance was the first of the battling factions to
accept the peace offered by the Earl of Avalon. (Glenn Overby)