No. systems: 102 Sector: Ursa with 3 inhabited planets: 2 Ruled by: with 2 inhabited planets: 10 with 1 inhabited planet: 23
No. systems: 70 Sector: Orion with 3 inhabited planets: 3 Ruled by: with 2 inhabited planets: 10 with 1 inhabited planet: 19
No. systems: 142 Sector: Orion with 3 inhabited planets: 6 Ruled by: with 2 inhabited planets: 9 with 1 inhabited planet: 30
Sector: 17, Indus No. planets: 10 Subsector: C, Poseidon Habitable: 1 Ruled by: Keene family
While derived from traditional heraldry and having much in common with it, Imperial heraldry has the advantage of hindsight, which has led to several improvements. The primary one is in descriptions, where English replaces Old French, making them understandable to those who are not specialists in the field. Some traditional terminology has been retained, either because it is generally understandable or because there is no reasonably concise English equivalent. Most terms, however, translated without difficulty; the slightly longer descriptions are acceptable because of the greatly increased clarity. The only exception to this is in the actual Grant of Arms itself, where the traditional blazoning is still used (though an English translation is provided on a separate sheet).
The heraldic colors remain predominantly the bright primary ones: silver (now platinum) or white, and gold or yellow, called metals; black, blue, green, and red, called colors. Less-used colors are orange, purple, brown, and "flesh tone". Taken together, colors and metals are referred to as tinctures. Anything described as "proper" is shown in its normal coloring. Only two of the numerous traditional heraldic "furs" are in Imperial use, ermine (white with black spots) and counter-ermine (black with white spots). As a rule, metal should not be placed on metal or color on color, although exceptions -- mostly in the case of charges described as "proper" --do occur.
As in traditional heraldry, the field is described first, by color and any divisions, with the color on the bearer's right or at the shield's top mentioned first. Left and right, in all cases, refer to the point of view of the person supposedly carrying the shield.
Traditional description English description Party per pale Divided vertically Party per fess Divided horizontally Party per bend Divided by right diagonal Party per bend sinister Divided by left diagonal Party per saltire Divided by both diagonals Party per chevron Divided by a chevron Quarterly Quarterly Checky Checked Tierced per fess Three-part horizontally Tierced per pale Three-part vertically Gyronny Divided by gyron Gurgy (and variants) SpiraledCharges may be (and usually are) placed on the field, and cover any divisions. The major geometric charges (ordinaries) are mentioned first, if any appear. They generally take up approximately a third of the shield, though this proportion may vary if other charges appear, or they have other charges upon them. Note that the vertical and horizontal bars should not be confused with the three-part fields.
Traditional description English description Chief Chief Fess Horizontal bar Pale Vertical bar Bend Right-diagonal bar Bend sinister Left-diagonal bar Chevron Chevron Chevron reversed Reversed chevron Cross Cross Saltire Double diagonal Pile Wedge Quarter Quarter Pall Y-fork Flanches FlanchesDiminutives (except for the quarter) are one-half normal width, prefixed "demi-", or one-quarter normal width, prefixed "quadri-" and usually borne paired. The quarter's only diminutive is the canton, taking up an eighth of the shield. If these charges do not extend to the shield edges, they are described as "clipped".
Minor geometric charges (subordinaries) are those which (except for the border) do not reach the edge of the shield; if used with an ordinary, the subordinary is placed on top. The names of these generally remain the same as in traditional heraldry, as most have no reasonable English equivalent. These are the inescutcheon, orle, lozenge, fusil, and border (formerly bordure). Two new ones are the hex and pentagon, while the circle (once called a roundel, bezant, plate, torteau, hurt, etc., depending on its color) is simply called a circle with the correct color named.
The same principle applies to other charges, such as animals and people. "Affronte" becomes "looking outward", "regardant" becomes "looking backward", and "rampant", which is easily understandable, remains the same. Charges are not restricted to the medieval ones, though many of those are used. Modern charges include things like planets, computers, stylized atoms, and spacecraft -- although some of those, particularly military models, can be confused with simple circles.
Ruling nobles' arms, and those of most lower jurisdictions, do not indicate rank or anything other than perhaps the bearer's reason for being awarded them; Rangers', Life Nobles', and knights' arms, however, clearly indicate their rank. Rangers' arms, since 2243, have been ones used by previous Rangers; they are distinguished by a green canton with a platinum Ranger's star. Life Nobles' arms are bordered in the metal or color of the noble's level (platinum for dukes, gold for earls, orange for counts, red for barons) and have a black canton with the Imperial Arms. Knights' arms are distinguished by a platinum and green border, one tincture inside the other. If the field is a color, the platinum is inside; if a metal, the green.
Use of Imperial arms is restricted, for ruling nobles, to the noble, à's spouse, and à's heir. This eliminates the need for an elaborate system of cadency, though to prevent confusion, the spouse's and heir's arms are differenced. The differences are a label with two points for the spouse, a label with three points for the heir. Should the ruler retire, both à and à's spouse add a true-lover's knot (as the spouse also does if à survives the ruler) to indicate dower status.
For Life Nobles and knights, only the person originally granted the arms bears them undifferenced. À's spouse adds a label with three points; the oldest child does the same, with à's label having a star on each point, and the arms are passed down to each oldest child in this form.
Marshalling (combining two or more coats of arms to create a new one) exists, but is limited to marriage between two people entitled to arms, and only for the length of that marriage. If both spouses are the same rank, the arms are impaled, with the original bearer's arms on the right. If one spouse dies, the other may, but need not, ask the Chief Herald for permission to continue using the marshalled arms. The original coats go to the eldest child of each sex. If the spouses are of different ranks, the impalement has the senior's arms on the right, and the eldest child assumes those arms while the next eldest assumes those of the lower-ranking parent.
Warriors: On a gold field, a chevron between three stars, all red. (Stars, unless described further, are the standard five-pointed version Old French refers to as mullets, but without the center holes those sometimes have.) Clan-chief: On a gold field, a chevron between three stars and a chief, all red. Others: On a red field, a chevron between three stars, all gold.
Sector: 18, Aries Year: Subsector: G, Tyr Day: System: Aegis Gravity: Settled/established: 2150 CE Axial tilt: By: Mostly retired military Oxygen: Satellites: % Water: Ident code prefix: HRB Continents: Ruled by:General: Headquarters for 18th Imperial Fleet, 18th Marine Group. Has been described as the Empire's only planet-wide military base. Also the only producer of cloud-silk.
No. systems: 195 Sector: Leo with 3 inhabited planets: 2 Ruled by: with 2 inhabited planets: 12 with 1 inhabited planet: 20
Overthrow Day, 7 October. Sandeman holiday celebrating their final victory over the Shapers.
No. systems: 136 Sector: Traiti with 3 inhabited planets: 2 Ruled by: with 2 inhabited planets: 11 with 1 inhabited planet: 19
Sector: 21, Traiti Year: 474.5 days Subsector: A, Homesun Day: 23 hr 31 min System: Homesun Gravity: 1097 cm/sec2 Settled/established: Ca. 35,000 BCE Axial tilt: 21.2o By: Traiti, transported by Others Oxygen: 25% Satellites: Two, names not established % Water: 73 Ident code prefix: HWD Continents: 6 Ruled by: Supreme and First Speaker, co-Dukes after 2568General: Lifeforms generally larger than Terran. Location of Godhome, the psionic computer constructed by the Others, until it became part of Ranger Esteban Tarlac in 2568, while making him the last Lord of the Circle.
No. systems: 150 Sector: Leo with 3 inhabited planets: 4 Ruled by: with 2 inhabited planets: 9 with 1 inhabited planet: 22
Ruled by: Kessleman family No. systems: 542 Subsectors: 5 Inhabited planets: 270 A. Argus D. Minotaur B. Gorgon E. Cerberus C. CyclopsArms: On a gold field, nine green dragon heads in a circle around a black raven.
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